![]() It's a unique handling model that won't please everyone, with the classic Codemasters "floaty" response that sometimes feels as if your controller inputs are dampened by the game, but once you get used to it, you should be able to drive consistently.Įndurance races force you to look after your tyres as they wear - push too hard early on and you'll be struggling for grip come the final couple of minutes. Tuner is by far the least fun of the five, mostly because dull time trial events and difficult and awkward-feeling drifting challenges are scattered amongst the actual races.Įach racing category has different handling traits: open wheel cars have huge grip at high speed but will punish you if you push too hard in slow corners, while touring cars can take a few knocks and slide their way into corners without sacrificing too much time. Touring Cars, Open Wheel and Endurance are the real-world categories while Tuner and Street get a little more creative with street tracks and more arcade-like handling. Many of Grid 2's superfluous additions have been scrapped, including the ability to hire and fire drivers, pick up sponsors and design liveries.Įach of the five racing disciplines has its own subset of car categories. Sponsor objectives still have to be met and rivals need to be put in their place, but it's all simple stuff that doesn't detract from the racing. Campaign mode once again puts you in the race suit of a faceless driver, tasked with picking a team and competing in various racing disciplines.
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